under tomorrows sky


Liam Young, 29 05 14


Available to download now- 1,49€ (iTunes), 1,78€ (Amazon)*

Brave New Now is a collection of specially commissioned short stories set in a fictional future city developed by speculative architect Liam Young for the 2013 Lisbon Architecture Triennale. Authors have been invited to inhabit the city, to breathe life into its characters and cultures and give form to its streets and spaces through narrative. It is a speculative urbanism, an exaggerated present, in which we can imagine the wonders and possibilities of emerging biological and technological research. Authors include Warren Ellis, Bruce Sterling, Tim Maughan, Jonathan Dotse, Rachel Armstrong, Samit Basu and Anil Menon.  These speculative fictions are illustrated with a collection of photographs of the present, gathered from a group of photographers who venture out into the world documenting the weak signals and emerging phenomena that have been extrapolated into our imaginary city. In Brave New Now it is not clear what is fact and what is fiction, but rather the two productively intertwine.  The two modes of working sit side by side and we slip suggestively between the real and the imagined, between the documentary and the visionary, where speculative fictions become a way of exploring a world that the everyday struggles to grasp.

The future is not something that washes over us like water, it is something we must actively shape and define. Some of the people we meet in the Brave New Now are swept up in what the city could be, others are reserved and look on with caution. It is a place of wonder and of fear. We meet friends and strangers, we hear their stories, and we imagine our own life here. We have not walked these streets before, what things may come, in the Brave New Now.

Preview of ebook foreword

Brave New Now
Editor: Liam Young
Authors: Warren Ellis, Tim Maughan, Jonathan Dotse, Bruce Sterling, Rachel Armstrong, Samit Basu, Anil Menon.
Photographers: Michael Wolf, Greg Girard, Neil Chowdhury, Vincent Fournier, Thomas Weinberger, Charlie Koolhaas, Greg White, Daniel Beltrá, Victoria Sambunaris, Christina Seely, Brice Richard, Bas Princen.
Concept Art: Daniel Dociu, Hoving Alahaidoyan.

“A projective fiction is a critical tool that is both an extraordinary vision of tomorrow and a provocative examination of the pertinent questions facing us today.” Liam Young

This digital publication was commissioned by Close, Closer chief curator Beatrice Galilee, Art Direction by Zak Group and graphic design by Raquel Pinto.
*The support of The British Council has enabled a discounted distribution price of Brave New Now ebook.

under tomorrows sky


Liam Young, 10 03 14


Future Perfect is a fictional, future city. A think tank of scientists, technologists, designers, artists and science fiction authors have collectively developed this imaginary place, the landscapes that surround it and the stories it contains. The think tank included futurist Bruce Sterling, author Warren Ellis, scientist Rachel Armstrong, and many more. You can watch the public think tank archived on the projects vimeo channel. The following series of posts presents the Future Perfect exhibition- a stage set for a collection of fictions, movie set models, emerging infrastructures and design experiments that can be inhabited as immersive districts of the future city.  In this introductory post which outlines the vision of the project we see the early concept art developed with Daniel Dociu and Hovig Alahaidoyan.

Emerging in the shadows of the decaying towers of a post oil Dubai, geo engineered by climatologists and influenced by the imminent economic boom of the Indian subcontinent it is a terraformed urban island. A city that grows intuitively, a creature, living, breathing and computing, a seething ecology that is evolving as a new metropolitan megaform. A speculative urbanism, an exaggerated present, where we can explore the wonders and possibilities of emerging biological and technological research and envision the possible worlds we may want to build for ourselves.

For the future is not something that washes over us like water, it is a place we must actively shape and define. Through fictions we share ideas and we chronicle our hopes and fears, our deepest anxieties and our wildest fantasies. Some of us will be swept up in what the city could be, others will be reserved and look on with caution. We have not walked these streets before, what things may come, in a Future Perfect.

The future at the intersection of science and fiction

Using fiction as a speculative tool in conjunction with scientific research to probe the outer reaches of the realm of possibility, project collaborations were forged between designers, research divisions and authors to develop a constellation of five works and accompanying short stories that make up the districts of Future Perfect.

In the exhibition, visitors are invited to wander through them, reading messages embedded in the landscape, witnessing the increasingly responsive processes through which the city grows, self-regulates and communicates, scrutinizing a hybrid atmosphere where natural and man-made, digital and material, fact and fiction, become increasingly indistinct.

Bots drift across this inhabited geology, a dense accumulation of crevice rooms, and public valleys. Through the strata is threaded the tendrils of a complex circulatory system that feeds the moist surfaces of a vibrant endemic ecology where nature and technology intertwine and biology becomes a new economy. Supercomputers whistle and whir; a virtual city, a parallel city overlaid directly onto the physical turns everything into interface, everything into program. The city watches on, breathing, blinking.

Visitors begin their tour at the edges, in THE WILDS of the city. A new bioengineered species of pharmaceutical plants glisten under the light of its neon suns. Next they pass THE LOOMS, and their heads brush the webbed canopy of cable bots as they hum and spurt their nozzles across a section of virgin ground. It is a city that is grown rather than built, a computed territory, faceted and abstracted, endlessly reprinting itself as demand requires. Visitors push past a laser-scanned mountain in THE SUPERCOMPUTER as its radiant digital landscapes become more real than the ground beneath them. They gesture and a ghost iceberg parts, they wander through beyond the printing pools of THE GARMENT DISTRICT and the digital prosthetics hanging out to dry. As they come to THE LOOKOUT, Future Perfect unfurls in luminous detail in front of the visitors. They watch children playing running through the streets while the city struggles to keep up.

The short stories of Future Perfect have been collected in “BRAVE NEW NOW”, a book of original fictions set in the imaginary city and photography works. The ebook will be available for purchase shortly from close-closer.com and from the Apple and Kindle stores.

“BRAVE NEW NOW” features original fictions by Rachel Armstrong, Bruce Sterling, Tim Maughan, Warren Ellis, Anil Menon, Jonathan Dotse, Samit Basu and photography by Victoria Sambunaris, Michael Wolf, Greg White, Neil Choudary, Vincent Fournier, Dan Holdsworth, Thomas Weinberger, Brice Richard, Daniel Beltrá, Christina Seely, Greg Girard, Bas Princen, Charlie Koolhaas.

Future Perfect was produced for the Lisbon 2013 Architecture Triennale and is an evolution of Under Tomorrows Sky developed with MU, Eindhoven.

[Image Credits: All images by Hovig Alahaidoyan except image 3 +4 by Daniel Dociu]

under tomorrows sky


Liam Young, 10 03 14


Future Perfect is a fictional, future city. A think tank of scientists, technologists, designers, artists and science fiction authors have collectively developed this imaginary place, the landscapes that surround it and the stories it contains.  The following series of posts presents the Future Perfect exhibition- a stage set for a collection of fictions, movie set models, emerging infrastructures and design experiments that can be inhabited as immersive districts of the future city.  This post presents the Future Perfect movie miniature stage set model. Working with special effects artists from such films as Alien, Sunshine and Blade Runner and borrowing from the disappearing techniques of physical film prop making Liam Young and his team have built a room sized movie miniature model of the city. Across the course of the project authors have inhabited the scale city as a stage set and developed a collection of characters, narratives, films and illustrations.

Emerging in the shadows of the decaying towers of a post oil Dubai, geo engineered by climatologists and influenced by the imminent economic boom of the Indian subcontinent it is a terraformed urban island. A city that is grown rather than built, a creature, living, breathing and computing, a seething ecology that has become a new metropolitan megaform. Bots drift across this inhabited geology, a dense accumulation of crevice rooms, and public valleys, slowly printing and reprinting, endlessly as demand requires.

Through the strata is threaded the tendrils of a complex circulatory system that feeds the moist surfaces of a vibrant endemic ecology where nature and technology intertwine and biology becomes a new economy. Supercomputers whistle and whir, a virtual city, a parallel city overlaid directly onto the physical turns everything into interface, everything into program. It is an imaginary landscape extrapolated from the wonders and possibilities of emerging biological and technological research. The city watches on, breathing, blinking.

Working with craftsman Gary Welch, who has previously done the lighting on Tim Burton’s stop motion animation models,  the miniature city has been wired with 1000 miniature bulbs that run on a 12 minute accelerated day and night cycle.

Like a real city, the model has been expanding and developing since it was first exhibited in Eindhoven in 2012. A series of city building workshops has grown the city, developed new areas and torn down others.

to see more photos keep reading

(more…)

under tomorrows sky


Liam Young, 17 04 13


Like industrialization and mass production before it 3d printing has the ability to transform our world beyond recognition. But, with a backlash against the nascent technology already underway, it remains to be seen whether the future will be wondrous or dystopic. For ICON Magazine’s issue 118 on 3d Printing Liam Young has speculated on the consequences of this technology  from the scale of the cell to the scale of the planet. An extract of the article is below.

In September 2003 a single grain of sand was sucked up from the bottom of the ocean and shot out of the nozzle of a GPS controlled dredging barge. This particle changed state, from a nonspecific sand bar drifting endlessly with the currents of the Persian Gulf to the foundation layer of a terraformed island that would become a part of The World Dubai. It is a 3d printed artificial archipelago formed, grain by grain, into a scaled facsimile of the globe. The original world it is modelled after consists of such immense quantities of matter that make it possible to form an endless constellations of artefacts. The story of a particle of material laid down, accreting, aggregating, fusing and assembling is the story of these structures and their altered states. When we can print such structures, layer by layer, particle by particle we can reorder the world, from the very small to the very large.

The new world of 3d printing is not here yet. The hype however has already arrived. Some are swept up in what the new world could be, others are sceptical and look on with caution or disinterest. It is a technology upon which we project all our wonder and anxiety and the debates say more about ourselves than they do about the technology. In his state of the union address President Obama placed his hopes for new American jobs on 3d printing technology which “has the potential to revolutionize the way we make almost everything”. Vast repositories of TED talks present the same lampshades, customized shoes, iphone cases, Stradivarius violins, ball point pens, key rings and plastic models of the statue of David.

It is a technology in transition. It is a before the laws technology, developed without regulation, without big corporate, in the wilds of garage hack shops and maker fares and we still don’t really know what it will all mean. It is an impossible question to answer but it is just as seductive as it was when it was asked of the personal computer in 1977. The role of the PC was not understood until across time people found unexpected uses for it, like email, word processing video games and the internet. Architects once speculated on the impacts of industrialisation and then mass production. It is not until you push back against the systems of control that they reveal themselves. From the very small to the very large, from the banal to the fantastic, micrometre by micrometre we can remake the world.

Down the fibre are beamed bootleg files filled with glitches, 3d spam and junk mail. We awake in the morning to the whirring, buzzing sounds of our kitchen desktop printer spitting out late night porn ‘physible’s (Pirate Bay defines ‘physibles’ as data objects that are able and feasible to become physical), unwanted object ads and 3d pizza delivery flyers. Objects are laser scanned and printed, shared, scanned, printed, over and over and resolution slowly erodes, not from thousands of years of wind and rain but from minor imperfections, discrepancies and data decay multiplied with each cycle. They are fuzzy objects, slightly out of focus, like Chinese whispers, forever distanced from the original. Luxury is resolution. We find decadence in smoothness, delivered by expensive clean data and long, time consuming prints. The man who stands to make the most money from 3d printing is notorious patent troll and future master of the universe Nathan Myhrvold and his company Intellectual Ventures. They own the patent for a Digital Rights Management (DRM) system for 3d objects. 3d printing began with maker hobbyists but that may not prevent it from being co opted by a small number of very large entities. Walter Benjamin’s aura of the original may become nothing more than patent documentation or DRM protection. Just like Metallica’s Napster attacks we will see Zaha file claims against Shapeways for publishing pirate vases and counterfeit couches.

The house and in turn the city may be a dense mashup of google earth models and Grand Design house proud scanners. Fragments of a favourite window can be cut up, recomposed and reprinted in situ. We could grow an architecture superstar Chimera. Someone turns down the polygon count on a digital model of Zaha’s double curvature Guangzhou Opera House to give it a bit of the circa 1980’s faceted and angular Vitra Fire Station look. Her Wangjing Soho Towers already have a pirated clone in Chongqing that is outpacing the construction of the original.   Architourists will pilgrimage across the new world with their laser scanners to scavenge the point cloud of iconic structures and bring them back to an architectural salvage yard of millimetre perfect pieces of plastic history. Last season’s suburbs are melted down and reprinted as the city endlessly remakes itself in an accelerated history. Something between Kowloon Walled City and a Rio favela the 3d printed city is a seething reprogrammable urban mass of recontextualised fragments and geological material processes.

Huge expanses of landscape will be given over to recycle yards where material will be ground up and processed ready to be reprinted. Just as we smelted cutlery for the war effort, nothing is precious anymore and everything is a new object in waiting. Shape and form is just a temporary moment in the life of a material. The lifespan of any object shrinks to zero across a long enough timeline but in the 3d printed world this is an accelerated process of obsolescence and reclamation. We used to understand a product because it was made in specific place. It came from a site with the appropriate raw materials, a viable labour market or the necessary technology. In the new world the line between production and supply essentially disappears and anything can be made in everywhere.

We see accelerated geologies where GPS controlled landscape printers drift across the earth crafting in a morning what rivers and wind completed in a millennia. Laser scanned reproductions of iconic landscapes are terraformed in extreme resolution off the coast of Dubai. Boutique hotels and gated communities line the inside of their 1/3rd scale Grand Canyon. It is a theme park of synthetic copies, a reordered landscape at the scale of Google earth. Famous reefs are scanned and duplicated to reproduce perfect point break surf spots. Banzai Pipeline in Hawaii, Fiji’s Cloudbreak are printed along dead coastlines to spark tourist development and engineer resort growth. Like the planet engineers of Magrathea in the Hitchhikers Guide to the Galaxy we will remake our own planet and then begin to print other worlds spinning off into orbit.

United States Patent Application 20100281850 is for a rocket that prints its own solid fuel. We can launch our assembly line into space to drift like satellites, always on call, printing the night sky. Hubble could have been fabricating multiple versions of itself. Programmed to reproduce, this hurtling fleet of fab labs could build our space stations in advance of our arrival. A moonbase, printed autonomously from the recomposed material of its own surface would lie in wait. From this vantage point we can see that the recombination of matter in micrometres can have consequences at the scale of the globe.

Like any technology 3d printing is open to misuse, exploitative regulations and tedious banality but it also holds the possibility of something wondrous, profound and unexpected. The future scenarios’ being debated are no more than evidence of the collective fears and anxieties, hopes and desires that we all carry with us through the everyday. It is a technology that is both exceedingly strange and achingly familiar. As we look down from this 3d printed satellite hurtling through space we can see a technology that is beginning to reorder our world but it us that are remaining the same.

All images by Daniel Dociu and developed for Under Tomorrows Sky

under tomorrows sky


Liam Young, 06 10 12


Under Tomorrows Sky is a fictional, future city. For MU Foundation in Eindhoven Speculative architect Liam Young of the London based Tomorrows Thoughts Today has assembled a think tank of scientists, technologists, futurists, illustrators and science fiction authors to collectively develop this imaginary place, the landscapes that surround it and the stories it contains. Working with special effects artists from such films as Alien, Sunshine and Blade Runner, the architects of Tomorrows Thoughts Today have built a room sized movie miniature model of the city.  Across the course of the exhibition invited guests will work with the city as a stage set to develop a collection of narratives, films and illustrations. Wander through this near future world and explore the possibilities and consequences of today’s emerging biological and technological research. The team includes Bruce Sterling, Warren Ellis, Rachel Armstrong, Daniel Dociu, Paul Duffield, Factory Fifteen, ARC magazine, Centre For Science and Imagination and many more. Follow the project website to see all the concept art imagery, the think tank discussions and photos of the exhibition.

Under Tomorrows Sky concept image by Factory Fifteen